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Curated Library

24 styleframe examples, broken down

A styleframe is a single still image that establishes the visual direction of a motion design piece before any animation is produced. It fixes the colour palette, typography, lighting, composition and mood in one frame, so the look gets approved while changes still cost minutes instead of days of rendering.

Below are 24 of them from 12 motion designers, across title sequences, broadcast packages, game cinematics, brand systems and web motion. Each links to a breakdown of how it was built. Study the value structure and composition rather than the surface: the decisions that make a film title feel expensive translate straight into interface and product work.

Where should you start?

The gallery below is worth an hour. If you came here with a question rather than time to browse, these six cover it.

Styleframe, storyboard or moodboard?

These three get used interchangeably and they answer different questions. A storyboard settles what happens. A moodboard collects references someone else made. A styleframe is the only one of the three that commits to how the finished work will actually look, in your own execution.

ArtefactAnswersFidelityMade from
StoryboardWhat happens, in what orderRough sketchYour drawings
MoodboardWhat feeling we are aiming atCollected imagesOther people's work
StyleframeWhat the finished frame looks likeFinal qualityYour own render

What goes into a styleframe?

Five things, and a frame missing any of them tends to get sent back: colour palette, type treatment, lighting and depth, composition, and the recurring graphic device that will carry through the piece. The frame is rendered to final quality on purpose. Its whole job is to be judged as the finished look rather than as a sketch of one, which is also why a rough styleframe is worse than none: it invites notes on the wrong things.

How many styleframes does a project need?

Two or three for a short spot, usually the opening, a mid-point and the end card. Longer pieces need one per distinct visual section rather than one per scene, because the count is driven by how often the look genuinely changes, not by runtime. If every scene needs its own styleframe, the problem is normally that the art direction has not settled yet.

Common questions

What is a styleframe?
A styleframe is a single still image that establishes the visual direction of a motion design piece before any animation is produced. It fixes the colour palette, typography, lighting, composition and mood in one frame, so a client approves the look while changes still cost minutes rather than days of rendering.
What is the difference between a styleframe and a storyboard?
A storyboard answers what happens and in what order, usually as rough sketches across many panels. A styleframe answers what it looks like, as one finished-quality image. Storyboards get approved for narrative, styleframes get approved for art direction, and most projects need both.
How many styleframes does a project need?
Two or three for a short spot, covering the opening, a mid-point and the end card. Longer pieces tend to need one per distinct visual section rather than one per scene. The count is driven by how many times the look genuinely changes, not by the runtime.
What goes into a styleframe?
Colour palette, type treatment, lighting and depth, composition, and any recurring graphic device. The frame is rendered to final quality because its whole purpose is to be judged as the finished look, not as a sketch of it.
Are styleframes only used in motion graphics?
No. The same technique is used in title sequences, broadcast packages, game cinematics, brand systems and increasingly in product and interface design, where a single high-fidelity screen settles the visual direction before anyone builds components.

Styleframe examples

game-cinematics 2014
Batman Arkham Knight Trailer: Blur Studio Cinematics
Blur Studio

Batman Arkham Knight Trailer: Blur Studio Cinematics

Chimera - Cinematic - styleframe by Ash Thorp
Ash Thorp

Chimera: Cinematic Styleframes by Ash Thorp

Motion design directorial reel frame by Guillaume Combeaud
Guillaume Combeaud

Directorial Reel: Motion Design Styleframe Breakdown

game-cinematics 2014
Destiny Mars Opening Cinematic: Prologue Films Frames
Ilya Abulkhanov

Destiny Mars Opening Cinematic: Prologue Films Frames

brand-motion 2022
UTV Network: Broadcast Identity Styleframes
Duah Francis

UTV Network: Broadcast Identity Styleframes

broadcast 2016
Africa Magic Rebrand: Multi-Channel Brand System
Duah Francis

Africa Magic Rebrand: Multi-Channel Brand System

3D Title Sequence: Motion Design Styleframe Breakdown -- styleframe by Ethem Cem
Ethem Cem

3D Title Sequence: Motion Design Styleframe Breakdown

Ex Tenebris - dark fantasy creature illustration by Ash Thorp
Ash Thorp

Ex Tenebris: Dark Fantasy Illustrations by Ash Thorp

Dark monochrome frame of concentric mechanical rings and radiating threads, from the OFFF Barcelona 2018 title sequence
Heebok Lee

OFFF Barcelona 2018: Festival Title Sequence Frames

film-graphics 2010
Iron Man 2 Display Graphics: Prologue Films Frames
Ilya Abulkhanov

Iron Man 2 Display Graphics: Prologue Films Frames

On-screen interface graphics frame from Mission: Impossible - Rogue Nation, designed at SPOV
Andrea Braga

Mission Impossible Rogue Nation Screen Graphics: SPOV

broadcast 2015
MTV VMA 2015 Broadcast Package: Elastic Styleframes
Jeff Han

MTV VMA 2015 Broadcast Package: Elastic Styleframes

The North Face brand spot styleframe by Guillaume Combeaud
Guillaume Combeaud

The North Face Brand Spot: Motion Design Styleframes

Orion - Act 1 - styleframe by Ash Thorp
Ash Thorp

Orion Act 1: Sci-Fi Cinematic Styleframes by Thorp

Screen graphics frame from Passengers, designed at MPC Design London
Andrea Braga

Passengers: Screen Graphics Styleframes at MPC Design

brand-motion 2016
Rihanna Sledgehammer Video: Mill+ Design Styleframes
Ilya Abulkhanov

Rihanna Sledgehammer Video: Mill+ Design Styleframes

title-sequences 2008
RocknRolla Title Sequence: Prologue Films Styleframes
Danny Yount

RocknRolla Title Sequence: Prologue Films Styleframes

McLaren 750S - Brand Film - styleframe by Ash Thorp
Ash Thorp

McLaren 750S: Automotive Brand Film by Ash Thorp

Ant-Man - Concept Frames - styleframe by Ash Thorp
Ash Thorp

Ant-Man: Film Concept Design Art by Ash Thorp

The Batman - Promotional - styleframe by Ash Thorp
Ash Thorp

The Batman: Batmobile Concept Design by Ash Thorp

Evinetta - Brand Spot - styleframe by Ash Thorp
Ash Thorp

Evinetta: Automotive Design Frames by Ash Thorp

Trisect - Brand Film - styleframe by Ash Thorp
Ash Thorp

Tri-Sect: Cinematic Motion Styleframes by Thorp

title-sequences 2016
X-Men: Apocalypse Main Title Frames by Prologue Films
Nadia Tzuo

X-Men: Apocalypse Main Title Frames by Prologue Films

title-sequences 2016
Zoolander 2 Title Sequence: Prologue Films Frames
Prologue Films

Zoolander 2 Title Sequence: Prologue Films Frames