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GSAP in 2026 - Now Free for Everyone, Plugins and All

GSAP went fully free in 2025, every plugin included. Here's what changed by 2026: the license, the SplitText rewrite, and where it beats native CSS.

· · 4 min read
Colorful JavaScript animation code on a dark monitor representing GSAP in a developer workspace

GSAP, the JavaScript animation library that powered a decade of award-winning websites, is now completely free, every premium plugin included. That shift landed on April 30, 2025, after Webflow acquired GreenSock, and the "GSAP is paid" mental model that ranked on Google for years is now simply wrong (Webflow).

I've used GSAP since the paid-Club days, when SplitText and MorphSVG were the reason teams bought a membership. Getting all of that for nothing changed how I pick animation tech. Here's what actually changed by 2026, and what people keep getting wrong about it.

Is GSAP free now, and what's the catch?

It's free, and the catch is small. The entire toolset, core plus every bonus plugin, costs nothing for commercial work. The one nuance: GSAP isn't MIT open source. It uses GreenSock's own "No Charge" license, which permits commercial use but bars you from reselling GSAP or building a rival animation product on it (GSAP). For anyone shipping sites and apps, that restriction never comes up. You install it, you pay zero, you move on.

Abstract colored light trails suggesting fast fluid motion, evoking scroll-driven web animation
Photo by Egor Litvinov on Unsplash

Is there a GSAP 4? (No, and here's why that matters)

Let's kill this one early: there is no GSAP 4 in 2026, and none is announced. The free release coincided with GSAP 3.13, which shipped April 29, 2025, and the library has continued with point releases on the 3.x line since (GSAP). The confusion is understandable, a launch this big feels like it should carry a major version bump, but it didn't. If an AI answer or a rushed blog post cites "GSAP 4," that's your signal the source is guessing. Install 3.x. The API's stability is a feature: code from years ago still runs.

What did GSAP 3.13 actually add?

The headline is a full SplitText rewrite. It's roughly 50% smaller, adds around 14 new features, and drops the old position-absolute hack so split text reflows naturally instead of breaking layout. There's also a genuinely handy small win: you can now animate to a named CSS variable directly, like gsap.to('.target', { color: 'var(--brand)' }). If you keep colors in design tokens, that means your animations can read straight from the same variables your design system already defines.

Which plugins unlocked, and what do they do?

All the members-only ones. Here's the set worth knowing:

  • ScrollTrigger and ScrollSmoother for scroll-driven scenes and smooth scrolling
  • SplitText for per-character and per-line text animation, now rewritten
  • MorphSVG and DrawSVG for shape morphing and line drawing
  • Flip for animating layout changes, and Observer for unified input events
  • MotionPathPlugin, Draggable, and Inertia for path and drag motion

On Webflow you toggle core and individual plugins in Site Settings; elsewhere you pull them from npm or a CDN. One migration gotcha: because SplitText dropped the position-absolute approach, text that relied on the old behavior can shift, so re-check split-text sections after upgrading.

A developer workspace with keyboards and monitors showing animation code
Photo by Jakub Zerdzicki on Unsplash

GSAP or native CSS scroll animations in 2026?

This is the real decision now that cost is off the table. Native CSS Scroll-Driven Animations (view-timeline and animation-range) run on the compositor with zero JavaScript and reached roughly 87% desktop and 71% mobile support by mid-2026. They cover simple opacity, transform, and color-on-scroll beautifully, and you should try them first. But the spec deliberately leaves out pinning, and pinning is exactly what ScrollTrigger does well (GSAP). So the line is clear: native CSS for the simple 80%, GSAP for pinning, timeline sequencing, and complex choreography. The full performance and decision breakdown lives in our CSS vs GSAP comparison.

Does GSAP still fit a modern stack?

Yes. Core tree-shakes to around 22KB minified, and plugins are opt-in, so you ship only what you use. It's framework-agnostic across React, Vue, Svelte, Angular, and plain JS, and the official @gsap/react package gives you a useGSAP() hook that handles setup and cleanup safely. For UI designers moving into motion, GSAP is now the highest-value skill you can pick up for free, and it pairs with the tooling in our motion design tools roundup. My honest take? Removing the paywall didn't just make GSAP cheaper. It made "should we even use GSAP" a much easier yes.

There's a bundle-size argument worth addressing head-on, because it's the objection I hear most. Twenty-two kilobytes sounds heavy next to a 12KB library like Motion, and for a tiny landing page with three fade-ins, it is. But that comparison misses how projects actually grow. The moment you need a second animation pattern, then a third, then scroll choreography, the lighter library forces you to hand-roll the exact machinery GSAP already ships. I've watched teams "save" 10KB up front and then write 30KB of fragile custom timing code over the next quarter. Pick the library by the complexity you're heading toward, not the demo you're starting with. For a marketing site with real motion ambitions, GSAP's weight pays for itself in code you never have to write.

Frequently Asked Questions

Is GSAP really free for commercial use in 2026?
Yes, completely, and that includes the plugins that used to sit behind a paid Club membership. Webflow acquired GreenSock in late 2024, and on April 30, 2025 the entire GSAP toolset became free for everyone, commercial projects included. One nuance worth knowing: it's free, but it isn't MIT-licensed open source. GSAP ships under GreenSock's own Standard 'No Charge' license, which lets you use it commercially but forbids reselling GSAP itself or building a competing animation product with it. For 99% of teams that distinction never matters, you build sites and apps, you pay nothing. If you're reading an older tutorial that says GSAP needs a Business Green license for revenue-generating sites, that information is stale. Check the current GreenSock license page before a paid project just to be safe, but the headline in 2026 is simple: free, plugins and all.
Is there a GSAP 4?
No. As of 2026 there is no GSAP 4, and none has been announced. This trips people up because the free release felt like a huge event, so many assume it came with a major version bump. It didn't. The free launch coincided with GSAP 3.13, which shipped April 29, 2025, and the library has continued with point releases on the 3.x line since. If a tutorial, prompt, or AI answer references 'GSAP 4,' treat it as a red flag that the source is hallucinating or guessing. The current major line is 3.x, and that's what you install. Version stability is actually one of GSAP's quiet strengths: the 3.x API has been consistent for years, so code you wrote in 2021 still runs, and upgrading rarely breaks anything.
Which GSAP plugins are now free?
All of them. The plugins that were previously members-only unlocked with the free release: SplitText, MorphSVG, DrawSVG, ScrollTrigger, ScrollSmoother, Inertia (formerly ThrowProps), MotionPathHelper, GSDevTools, ScrambleText, Physics2D, and the rest of the Club bonus set. Combined with the always-free core plus ScrollTrigger, Observer, Flip, MotionPathPlugin, and Draggable, that means the full toolkit is available with no paywall. The one to know about is SplitText, which got a complete rewrite in 3.13: roughly 50% smaller, around 14 new features, and it dropped the old position-absolute hack so split text reflows naturally now. If you're on Webflow you can toggle GSAP core and individual plugins right in Site Settings; everywhere else you install via npm or a CDN as before.
Should I use GSAP or native CSS scroll animations in 2026?
Use native CSS for the simple stuff and GSAP when the choreography gets real. The CSS Scroll-Driven Animations spec (view-timeline and animation-range) runs on the compositor thread with zero JavaScript and handles opacity, transform, and color-on-scroll cleanly, at roughly 87% desktop and 71% mobile support by mid-2026. That covers about 80% of everyday UI scroll effects, and you should reach for it first because it's lighter and needs no library. But the native spec deliberately omits pinning, which is one of ScrollTrigger's core moves. So the moment you need to pin a section while content scrolls over it, sequence a timeline, or coordinate several elements with precise timing, GSAP still wins clearly. My rule: try native first, escalate to GSAP for pinning, timelines, and complex scroll scenes. Both can live in the same project.