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United States

Alex Maltsev — Art Director

Alex Maltsev is an Art Director based in United States, featured in the Art of Styleframe library of motion design and visual design talent. This profile aggregates selected works documented in the gallery alongside attribution links back to the artist's own portfolio for verified context.

The work gathered here runs to 12 documented pieces, pulled from a wider portfolio that takes in Crystal, Dope, Erosion, Golden Dziga, each one linking back to Alex's own site for full credits. Look for Lumenist, HONOR Magic V3 wallpaper, SINAPSIS, Blinded By Colors, among others in the gallery; we link out to the maker's own upload instead of copying the frames here.

The deeper archive sits at behance.net, artstation.com; what we maintain is a pointer to it, not a copy of it. Grouping Alex by United States and by actual projects, not by buzzword, is the editorial habit this site has kept since the original gallery.

Alex Maltsev is a CG artist and designer featured in the Art of Styleframe library. His Behance profile lists Florida, USA and freelance availability, and the same body of work is mirrored on ArtStation.

Who he is

Maltsev works as a freelance multi-discipline CG artist, moving between studios rather than sitting inside one. His stated focus is look development for motion and particle work, and his toolset runs through Cinema 4D, After Effects, Octane, X-Particles, Cycles 4D and Redshift. That's a particle-heavy pipeline, and it shows: most of what he publishes is texture, light and volume rather than character or narrative.

Portfolio highlights

  • Crystal
  • Dope It was a pure visual experiment and learn x-particles. When i make first render i feel that thing must be with some sound background. And here you are, the Dope is born)
  • Erosion
  • Golden Dziga Look development for Ukrainian Cinematographic award
  • Infected
  • Intro - Particle anarchy for Baker Team studio
  • IOZ - Broadcast design for criminal TV show. My role: design,animation,render,compositing
  • Juicy planet - Play with colors and composition
  • Kaledomania Each designer must have in his showreel some tile metallic/glass patterns. Now i have)
  • Lesya is Here Broadcast design for womans travel TV show.
  • Mess in my room Visual and animation experiment with dynamic simulation in Cinema 4D.
  • Mighty Personal project.When in my hand trapped some 3d scans from Quixel Megascans, i was really stunned and want to make something with this 3d mushrooms and stones.
  • Quartz Deep dive in to Octane render materials.
  • Rezonanse - Visual experiment with Octane render
  • Silence Visual experiment with diffusion reaction animated pattern.
  • Stars connection - Visual experiments
  • X-mas - Full CG personal fun project.

Selected projects

Lumenist is the most recent gallery on the profile. SINAPSIS and Hidden Ways sit close behind it. Dope is the outlier worth a look because he wrote about it himself, describing it as a pure visual experiment built to learn X-Particles that only felt finished once sound went under it. Blinded By Colors, High Peaks and FLOWLESS run the same experimental thread. There's also commercial output in the mix, including a wallpaper set built around the HONOR Magic V3. The Art of Styleframe archive additionally holds his broadcast design boards for the criminal TV show IOZ and his look development for the Ukrainian cinematographic award Golden Dziga.

Where to see more

Adjacent portfolios worth opening next: Harrison Vincent.

This profile is part of the Art of Styleframe (AOSF) library of motion and visual design talent.