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Design-Handoff articles and design guides

The gap between a Figma file and shipped code is where good design goes to die. Articles here focus on closing it: naming layers so tokens map cleanly, documenting states nobody remembers to draw, writing specs a developer won't have to interpret. We've sat on both sides of that handoff and lost hours to a hover state that was never annotated. For product designers and engineers who want fewer "is this a bug or a spec?" threads. Practical templates, redline habits, and the annotation details that save an entire sprint.