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Design-System articles and design guides

A design system is only as good as the day someone ignores it. That tension runs through everything filed here: token architecture, component APIs, the governance that keeps a library from rotting, and the awkward middle stage where half the product uses the new buttons. We cover Figma variables, code parity, documentation people will actually read, and how small teams ship systems without a dedicated ops crew. Written for designers and engineers who share ownership of one. If you've felt a system slow you down instead of speed you up, we've been there, and we write about the fix.